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oncanplay Event

Event Object Reference Event Object

Example

Execute a JavaScript when a video is ready to start playing:

<video oncanplay="myFunction()">
Try it yourself »

More "Try it Yourself" examples below.


Definition and Usage

The oncanplay event occurs when the browser can start playing the specified audio/video (when it has buffered enough to begin).

During the loading process of an audio/video, the following events occur, in this order:

  1. onloadstart
  2. ondurationchange
  3. onloadedmetadata
  4. onloadeddata
  5. onprogress
  6. oncanplay
  7. oncanplaythrough

Browser Support

The numbers in the table specify the first browser version that fully supports the event.

Event
oncanplay Yes 9.0 Yes Yes Yes

Syntax

In HTML:

<element oncanplay="myScript">Try it

In JavaScript:

object.oncanplay=function(){myScript};Try it

In JavaScript, using the addEventListener() method:

object.addEventListener("canplay", myScript);Try it

Note: The addEventListener() method is not supported in Internet Explorer 8 and earlier versions.


Technical Details

Bubbles: No
Cancelable: No
Event type: Event
Supported HTML tags: <audio> and <video>
DOM Version: Level 3 Events

Examples

More Examples

Example

Execute a JavaScript when an audio is ready to start playing:

<audio oncanplay="myFunction()">
Try it yourself »

Event Object Reference Event Object