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HTML canvas beginPath() Method

Canvas Object Reference Canvas Object

Example

Draw two paths on the canvas; one green and one purple:

YourbrowserdoesnotsupporttheHTML5canvastag.

JavaScript:

var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");

ctx.beginPath();
ctx.lineWidth="5";
ctx.strokeStyle="green"; // Green path
ctx.moveTo(0,75);
ctx.lineTo(250,75);
ctx.stroke(); // Draw it

ctx.beginPath();
ctx.strokeStyle="purple"; // Purple path
ctx.moveTo(50,0);
ctx.lineTo(150,130);
ctx.stroke(); // Draw it
Try it yourself »

Browser Support

Internet Explorer Firefox Opera Google Chrome Safari

Internet Explorer 9, Firefox, Opera, Chrome, and Safari support the beginPath() method.

Note: Internet Explorer 8 and earlier versions, do not support the <canvas> element.


Definition and Usage

The beginPath() method begins a path, or resets the current path.

Tip: Use moveTo(), lineTo(), quadricCurveTo(), bezierCurveTo(), arcTo(), and arc(), to create paths.

Tip: Use the stroke() method to actually draw the path on the canvas.

JavaScript syntax: context.beginPath();

Canvas Object Reference Canvas Object